Showing posts with label genesis. Show all posts
Showing posts with label genesis. Show all posts

Wednesday, June 23, 2010

Happy 19th Birthday, Sonic The Hedgehog!

Back in my early gaming years, I was more of a Sega guy than a Super NES player during the infamous 16-Bit "Console Wars" generation. It wasn't just because I owned a Mega Drive console (my cousin had a SNES I could play as well); the line-up of games SEGA chugged on back then were pretty impressive, and titles like Altered Beast, Bare Knuckle, Shinobi, Spider-Man vs The Kingpin, and even a port of Street Fighter II already kept me happy as can be. However, anyone who owned a Mega Drive or Genesis can attest to the fact that there was one game in the list that was easily a MUST PLAY title. I'm sure those who bought a Genesis the first time got this packed along with the machine. This game's arguably synonymous with the system itself!

Yes, Today is the 19th year anniversary of the release of the original Sonic The Hedgehog game for the Sega Mega Drive/ Genesis, and conversely, it's also Sonic The Hedgehog's birthday! That's right, everybody's favorite little blue hedgehog celebrates almost two decades of existence, and it's hard to believe that it all started in 1991, turning into a lucrative franchise that has persisted through several generations of console platforms. To celebrate this occasion in gaming history, this post will be all about how I remember the heroic freedom fighter, and how much he meant to me then, as well as now.

In many ways, Sonic was Sega's answer to Nintendo's Mario, only that instead of relying on headjumps and mushrooms, this guy excelled using his most famous asset - his speed, to conquer evil and take back his home planet Mobius from the evil reign of Dr. Robotnik (Dr. Eggman in Japan). Controlling and playing the character was similar to any Mario game sure, but there were obvious differences. He collected rings that served as his extended "lifebar", and roamed around several zones to fight and free his roboticized friends, as well as face Robotnik numerous times. That was how I remembered playing Sonic for the most part, and the game's success spawned several sequels on the Genesis, earning him a sidekick and more allies in the fight to free Mobius from tyranny. Sonic 2 was actually my favorite in the series, but the first game also holds a special place in my list, especially with its awe-inspiring soundtrack. Ah 16-Bit music, how I missed you.

Sonic The Hedgehog Gameplay

Besides his "way past cool" attitude, what I enjoyed about Sonic was the thrill of playing the character and experiencing his adventures hand-on. Apart from the sequels that followed in the Genesis, more titles eventually popped up as Sega began producing more powerful consoles to further their evolution in the gaming industry. Probably the other Sonic series I appreciated the most was the Sonic Adventure games for the Dreamcast. Sure, it wasn't 2D sidescrolling platform gaming anymore, but there was something appealing about playing this new three dimensional take on the blue hedgehog's adventures, especially with Sonic Adventure 2, which brought a whole new meaning to the words "fun" and "speed". Same emphasis was still placed on spinning, running, collecting rings, and evading/ defeating bad guys, but these Sonic games were on a completely different level compared to the classics, and that was somewhat of a good thing back in the day. Heck, Sonic even got his own comic book and cartoon series to boot, and I used to follow the latter in Cartoon Network diligently. There were several animated shows, but my favorite was the one with Princess Sally and the freedom fighters, offering a more serious form of storytelling to the hedgehog's escapades.

Sonic The Hedgehog SatAM Intro

Unfortunately, the day came when Sega decided to pull out of the console business and focus all of its efforts into producing games only, and Sonic practically became a "free agent", meaning the property could appear in any console that was formerly a competitor. As such, Sonic teamed up with his once eternal rival, Mario, and through several crossover games, fans finally had the chance to duke it out - Plumber vs Hedgehog. That was not to say that Sonic didn't have his own series of solo games produced anymore - there were several in fact. Unfortunately, they didn't capture the charm of the character, and recent attempts strayed away from what made the character cool in the first place. Luckily, all that is about to change with the upcoming 2010 release of the "true sequel" to the series - Sonic 4: Episode 1. The blue hedgehog returns to sidescrolling action in a 2.5D setting. Everything old is new again, and if it wins the appreciation of the fans once it comes out, then it would be a fitting gift to the hedgehog's 19 years of existence.

With several games, cartoons, and even a comic book series published by Archie Comics, Sonic is truly one of the best gaming characters I've had the privilege and pleasure of knowing since I got into gaming all those years ago. He certainly entertained many with his cocky attitude, and he remains a cool character through and through, and we have artist Naoto Oshima, designer Hirokazu Yasuhara, programmer Yuji Naka, and Sonic Team to thank for. Happy Birthday, Sonic The Hedgehog!

Sunday, June 6, 2010

Prepare For Hard Corps Uprising!

Most of you all know and remember the side-scrollin' shooting game Contra. Do you remember Contra: Hard Corps for the Sega Genesis though?

I was reminiscing about this game a few days ago with some friends. It was the one and only Contra installment to feature four different types of characters to choose from. Also, players could carry and select four different types of weapons they pick up as they progress through the game, and branching paths led to a number of different scenarios the player could explore, unlocking multiple endings in the process. Yeah, this game was good for it's time, and being more of a Genesis owner during the 16-bit Console War, it was a nice addition to the collection I had back then.

Contra: Hard Corps Gameplay

Now the latest word is that a sequel is coming up... A spiritual sequel to be exact!

As you can see from the pic above featured in a post by IGN, a new Contra game is coming! Announced by Konami, Hard Corps Uprising is the latest Run N' Gun shooter to be coming from the minds behind Contra, and is set to be released for the Xbox Live Arcade and Playstation Network in fall this year! Colonel Bahamut, who was one of the main baddies of the original Hard Corps game, is now in the side of good and one of the main characters the player will control alongside a partner to combat alien forces in this game of machine guns and spreads! Only two characters have been confirmed for the game so far, but Konami may put up downloadable content that features more characters eventually! The artsyle of the game is anime inspired - primarily because Arc System Works, the guys who did the Guilty Gear and Blazblue series, are developing the game! That sounds like a lot of fun to my brain to contain, and I'm really looking forward to playing this baby already!

For more info, check out IGN's post!
Hard Corps Uprising is a downloadable game due for Xbox 360 and PS3 on Winter 2010!

Saturday, August 15, 2009

Happy 20th Birthday, Sega Genesis!

One of my earliest childhood gaming systems celebrates 20 years of existence this week... in the US at least.



Via Kotaku.com, I learned that way back in August 14th 1989, America welcomed the release of Sega's first console, the Genesis. Back then, it was the first 16-Bit system to be introduced to the gaming world, and stiff competition was rampant between Nintendo and Sega, the two big gaming companies at the time. When the Super Nintendo/ Famicom Entertainment System was released two years later, it gave rise to the "Console Wars", a new chapter where both consoles provided the power, but the content and preferences gamers had over the two systems varied greatly.



Since I live in Asia, I got access to the Mega Drive, the official name of the system in Japan. Why wasn't it called MD in the states? Trademark disputes and legal issues prevented the original name from being used, so SEGA of America went around the bush and decided to rename the console as the Sega Genesis instead.



I remembered owning this baby back as a kid, and through it I was introduced to the juicy world of 16-Bit gaming goodness. I played classics like Shinobi, Street Fighter II, Mortal Kombat, and Bare Knuckle in the black little console, and I had loads of shitty fun playing this thing until the wee hours of the morning back in my youth. Of course, let's not forget the most important thing the system gave us - Sega's blue, furry mascot - Sonic The Hedgehog. Sega released more add-ons for the Genesis that tried to boost the systems performance like the Sega CD and Sega 32X. They did poorly in the market, and eventually the Genesis died out, with the company deciding to concentrate on its next big system, the Sega Saturn instead.

Ahh yes... the nostalgia juices are kicking in again. I love SEGA stuff, and I had a lot of fun with the Genesis. It was a sad day when we sold the system to get a PS1, not realizing the value the system had. Thankfully, I was able to get a Mega Drive 2 a few months ago! All that's left now is to find the games... if I can.