Showing posts with label big boss. Show all posts
Showing posts with label big boss. Show all posts
Thursday, July 23, 2015
Metal Gear Solid V: The Phantom Pain: "Stained in Blood" poster released by Hideo Kojima
In what is surely one of the most anticipated and controversial games coming out in a few months time, Konami and Hideo Kojima have released a brand new poster promoting the latest entry in the long running Metal Gear Solid series with "Metal Gear Solid V: The Phantom Pain", which features Venom Snake/ Big Boss and the new character Quiet on the one sheet, all covered in blood and looking ready to take on anything coming against them.
The poster, tweeted by Kojima and posted on Comic Book.com, comes with the tagline in Japanese that's translated as "Stained in Blood, The Aftermath of Revenge", which pertains to Snake and his army MSF/ Diamond Dogs mission seeking vengeance for the atrocities committed against them. The poster also evidently lacks the "A Hideo Kojima Game" label that is always associated with every MGS game, as internal tensions and issues between Konami and Kojima-san will see the latter depart from the company after work on The Phantom Pain in finished.
Metal Gear Solid V: The Phantom Pain will be released on September 1.
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Wednesday, March 4, 2015
Metal Gear Solid V: The Phantom Pain apparently comes this September
Looks like the cat's finally out of the bag thanks to an inadvertant leak!
As reported by Kotaku and pointed out by a NeoGAF user, Metal Gear Solid V: The Phantom Pain is apparently getting its long awaited World Wide Release on September 1, 2015! That means the MAIN GAME and sequel to Metal Gear Solid V: Ground Zeroes will finally be coming to Current and Last Generation consoles this year, as promised by the creator and man himself, Hideo Kojima.
With the IGN announcement not yet publicly released, stay tuned for it and confirmation of this report by checking the official Metal Gear Solid Facebook page.
MGS V: The Phantom Pain will be released for the PS4, PS3, Xbox One, Xbox 360, and PC.
Saturday, December 27, 2014
ICYMI: Hideo Kojima reveals his Xmas surprise to Metal Gear Solid V fans- The Chicken Hat
If you were among the many diehard Metal Gear Solid fans who tuned in to a livestream for an announcement on Metal Gear Solid V: The Phantom Pain from none other than the franchise's creator Hideo Kojima... Then you were in for QUITE THE SURPRISE.
And "Surprise" is an understatement when it involves revealing a special item Big Boss/ Venom Snake can use and has him wearing a silly "Chicken Hat". As reported by Comic Book.com and Kotaku, this cluckin' item made the headlines.
However, it's not just ANY Chicken Hat. It's an item players can get in The Phantom Pain - where if they fail and die numerous times, they shall be rewarded with this poor excuse of headgear which ACTUALLY helps to make Snake slightly undetectable! It's a choice and it will certainly look ridiculous... But it has its benefits for those willing to go the distance! Check out Kojima's announcement via this YouTube clip of the segment.
"Did you rike it?" - Hideo Kojima
And of course, no official release date for Metal Gear Solid V: The Phantom Pain has been announced yet other than it comes out for PS3, PS4, Xbox 360, Xbox One, and PC sometime in 2015.
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Monday, November 17, 2014
Metal Gear Solid 3: Snake Eater turns 10 Years old this day
It's hard to imagine that one of the most important games of the sixth-generation of console gaming is already a decade old... And it still resonates with fans of the franchise to this day!
Originally released on November 17, 2004 for the Playstation 2, Metal Gear Solid 3: Snake Eater has officially turned 10 years today, and the game remains a critically acclaimed video game as well as one of the most important installments of Konami's long-running Metal Gear series created by Hideo Kojima. The game is set in 1964, and introduces gamers to the origins of Naked Snake, the man who will grow to become the legendary soldier known as "Big Boss", and his "Baptism of Fire" through his very first mission to put a stop to a deadly nuclear weapon and assassinate a central figure important to him that will change his life forever.
Changing the rules and breaking boundaries, Snake Eater went on to have several re-releases and ports through the years, with the most recent being an HD re-release in the Metal Gear Solid HD Collection for the PS3, Xbox 360, and PS Vita. If you haven't dived into a Metal Gear game yet and want to experience first hand the events that lead up to the upcoming game that is Metal Gear Solid V: The Phantom Pain, then this is the game you should start with and play before anything else.
Want to read up more on this nostalgic trip? Check out this "Game Retrospective Review" on MGS 3 vis GMA News Online!
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Sunday, September 28, 2014
ICYMI: Metal Gear Solid V: The Phantom Pain TGS '14 Trailers now English Dubbed
During last week's Tokyo Game Show, Hideo Kojima teased some more cinematics and gameplay for his upcoming new installment in the Metal Gear Solid franchise in Metal Gear Solid V: The Phantom Pain. The new trailers showed not only more action from the mysterious new character known as "Quiet", but meeting a new friend for the legendary soldier known as "Big Boss" to take with him to battle... "D.D", or "Diamond Dog" the wolf dog.
Now, we get the trailers in English dub, with Kiefer Sutherland voicing Big Boss, aka Venom Snake.
No official release date has been set for Metal Gear Solid V: The Phantom Pain, but expect to see it sometime in 2015 for the PS3, PS4, Xbox 360, Xbox One, and PC.
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Monday, June 9, 2014
E3 2014: Metal Gear Solid V: The Phantom Pain releases new E3 2014 Trailer
It's E3 Week - Meaning it's another healthy dose of everything and anything about video games and the gaming industry, which will be revealed in the 2014 edition of the annual Electronic Entertainment Expo event happening stateside. While there's certainly no shortage of reveals and announcements, Konami has gone ahead and released online one of the most awaited new trailers to one of their most anticipated games - Hideo Kojima's next chapter in his illustrious Metal Gear Solid franchise - Metal Gear Solid V: The Phantom Pain!
Courtesy of Kotaku, here's the new trailer ripe for the viewing of all MGS fans looking forward to what's happening in Big Boss' story!
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Monday, December 9, 2013
Metal Gear Solid V: Ground Zeroes will be released on March 18, 2014
Fans anxiously awaiting the release of Hideo Kojima's next installment of his epic Metal Gear Solid franchise won't have to wait too soon, as the first half of what makes up Metal Gear Solid V finally has a release date. The head of Kojima Productions has officially announced during an interview with XBox Wire that the prologue entry, Metal Gear Solid V: Ground Zeroes, is geared up for release on the first quarter of 2014 - specifically March 18, 2014 to be exact!
Much like its Playstation Portable predecessor Metal Gear Solid: Peace Walker, Ground Zeroes will once again feature the return of Big Boss/ Naked Snake and his Militaires Sans Frontieres, continuing the events from the previous game and seeing the legendary soldier lead his army in a rescue and retrieve mission in a mysterious black site called Camp Omega located somewhere in Cuba. The game will also carry over gameplay mechanics and base building from Peace Walker, while incorporating some new innovations such as "day and night cycles" and new ways to sneak and chart a path through the story while retaining the main message behind it.
Tuesday, June 11, 2013
E3 2013: Metal Gear Solid V is coming to Xbox One, And a new E3 2013 poster & gameplay trailer revealed!
The Electronic Entertainment Expo 2013 is currently happening as of this post, and Microsoft just wrapped up their E3 2013 presscon, showcasing what to expect from their newest and upcoming eight generation console, the Xbox One. Priced at $499 and coming this November 21st, the new console is home to some exclusives like a new Killer Instinct game (ULTRA COMBOOOOO~!) and Dead Rising 3, as well as unique Microsoft titles like a new Halo and an impressive new mech shooter called "Titan Fall". However, the console is also getting something extra... And that's Metal Gear Solid V: The Phantom Pain.
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Thursday, June 17, 2010
Video Game Review: Metal Gear Solid: Peave Walker
I've been around and about these past few weeks, and thanks to the gaming news storm that is E3, more of my time and updates are spent there, as you can very well see from the recent posts. Gaming has really gone up a notch with all of the exciting announcements made by the big three companies, and I'm looking forward to a lot of things this year and next.
On the flip side of the coin, I finished Metal Gear Solid: Peace Walker a few days ago. As another installment that chronicles the saga of Naked Snake/ Big Boss, I thoroughly enjoyed this game, especially with all the tweaks and twists present to give me another excuse to play a Metal Gear game. Unlike Metal Gear Solid 4: Guns Of The Patriots, this game is exclusively released for Sony's Playstation Portable, and it plays like a refined version of Metal Gear Solid: Portable Ops - a game that series' creator Hideo Kojima only served as producer. Now back in the director's chair, Kojima takes the entire videogame community back to the past and sets the adventure 10 years after the events of Metal Gear Solid 3: Snake Eater.
In the events of Peace Walker, Big Boss has established "an army without a nation" called the Militaires Sans Frontières or MSF in Columbia, which acts as a mercenary group on call to aid and assist anyone in need without answering to a state. This vision has led to their recruitment by a group of visitors from Costa Rica - a man known only as Professor Galvez, and his student, a young girl named Paz. Snake, along with his second in command Kazuhira Miller, are hired by the visitors to take care of a mysterious military force causing a ruckus in their country. MSF initially refuses, but when Galvez reveals his true motives in secret and plays a mysterious tape that has a familiar voice only Snake would recognize, the man now known as Big Boss makes up his mind to help the girl in need, and find out what exactly is going behind the scenes to give him peace of mind.
As with any Metal Gear game under Kojima's supervision, Peace Walker is another amazing adventure that focuses primarily on stealth, action, and subterfuge. Themes raging from the Cold War, Guerilla Warfare, and Nuclear Deterrence are laced into the whole narrative, giving another history lesson to the diehard plans playing this game. However, there are several exaggerated moments that will remind everyone that this is still a pure work of fiction, especially when Kojima inserts a lot of easter eggs that will have fans talking and remembering his name. Story wise, it continues the steadfast and emotional tale of Naked Snake's rise to power and the establishment of Outer Heaven that started in Snake Eater and Portable Ops, but it also has nods to the other Metal Gear games of the series, particularly the future in which the Sons of Big Boss fight and stand out. There are also plenty of supporting characters new to the series, as well as familiar names and faces that MGS affectionados will recognize immediately. Peace Walker also happens to be full of content that serve well into (and outside) the context of the story, with recorded "Cassette Tape" dialogue in the "Briefing Files" that take hours upon hours just to listen to and finish. The game is truly blessed with high production values, and as far as this reviewer is concerned, this is the first Metal Gear Solid installment since the first game to feature something of this caliber that is similar to the Briefing Files in MGS1, only without the animated cutscenes included.
Metal Gear Solid: Peace Walker Characters Trailer
Among its aims to produce such a unique title, the core aspect of Peace Walker is still its stealth based gameplay. Unlike Snake Eater, things are trimmed down to make everything streamlined, to the point where Snake can no longer crawl and carry bodies around like in previous games. The CQC, running, shooting, and sneaking are still intact, and they work well for the most part using the PSP's control interface, save for some difficulties in sneaking and aiming, which takes some time getting used to. Acquiring weapons and gear in Peace Walker has also changed somewhat, since the game also takes a cue from Portable Ops and forces you to play army builder and base manager to your newly acquired Mother Base facility. Those assets come in when you have recruited a sufficient number of soldiers and POWs to your cause, which can be done by incapacitating them and whisking them away by helicopter using the Fulton Recovery System. This is one of the tools players will be using a lot in Peace Walker net to the Camera, so be sure to choose who to kill or recruit carefully. Soldiers hired successfully are then free to be assigned to a number of tasks, including Combat Ops, R&D, or even the Mess Hall. Attributes and levels then raise, allowing the base to flourish and open up new areas and abilities, such as the development of new gear and weapons (even a little secret project later). All in all, Peace Walker is about leadership as much as it is about action. Take note that during certain cutscenes, there's a certain amount of interaction and quick time sequences involved, so be sure not to just put the PSP down and admire the amazing artwork of Ashley Woods.
If most Metal Gear games had the player flying solo to fight a battle that's almost impossible, fear not, for the cavalry has arrived in the form of a new CO-OPs feature exclusive to this game. On certain adventures, 2-4 players can play alongside one another and take on certain missions and bosses together. They can hide in boxes fit for two, recover life together, or revive their partner who's in a temporary state of death via CPR. The possibilities are nearly limitless when in comes to cooperation gameplay, and even without online present, ad-hoc gaming in Peace Walker more than makes up for that absence. Heck, if you have disagreements with your fellow Metal Gear player, you can always take to the Versus Ops feature and duke it out, deathmatch style or otherwise.
If you're a Metal Gear Solid fan and deeply acknowledge that "Kojima Is God", you owe it to yourselves to pick up Peace Walker and play alongside your fellow Metal Gear fans. There is as much fun to it as there is resolution to the story of Big Boss, and while it's not a completely perfect game in itself, it's up there with the best in the PSP's greatest hits list. Boss fights could have been better if they meshed the grand mech fights with some person to person duels, but overall, it still gets the job done nicely. Also, Monster Hunter fans may want to check this out for Kojima's inclusion of the game's elements in certain Extra Ops missions. What that is, you'll have to find out yourselves, so take time to learn more about Snake and Peace and get this one... fast.
In the events of Peace Walker, Big Boss has established "an army without a nation" called the Militaires Sans Frontières or MSF in Columbia, which acts as a mercenary group on call to aid and assist anyone in need without answering to a state. This vision has led to their recruitment by a group of visitors from Costa Rica - a man known only as Professor Galvez, and his student, a young girl named Paz. Snake, along with his second in command Kazuhira Miller, are hired by the visitors to take care of a mysterious military force causing a ruckus in their country. MSF initially refuses, but when Galvez reveals his true motives in secret and plays a mysterious tape that has a familiar voice only Snake would recognize, the man now known as Big Boss makes up his mind to help the girl in need, and find out what exactly is going behind the scenes to give him peace of mind.
As with any Metal Gear game under Kojima's supervision, Peace Walker is another amazing adventure that focuses primarily on stealth, action, and subterfuge. Themes raging from the Cold War, Guerilla Warfare, and Nuclear Deterrence are laced into the whole narrative, giving another history lesson to the diehard plans playing this game. However, there are several exaggerated moments that will remind everyone that this is still a pure work of fiction, especially when Kojima inserts a lot of easter eggs that will have fans talking and remembering his name. Story wise, it continues the steadfast and emotional tale of Naked Snake's rise to power and the establishment of Outer Heaven that started in Snake Eater and Portable Ops, but it also has nods to the other Metal Gear games of the series, particularly the future in which the Sons of Big Boss fight and stand out. There are also plenty of supporting characters new to the series, as well as familiar names and faces that MGS affectionados will recognize immediately. Peace Walker also happens to be full of content that serve well into (and outside) the context of the story, with recorded "Cassette Tape" dialogue in the "Briefing Files" that take hours upon hours just to listen to and finish. The game is truly blessed with high production values, and as far as this reviewer is concerned, this is the first Metal Gear Solid installment since the first game to feature something of this caliber that is similar to the Briefing Files in MGS1, only without the animated cutscenes included.
Among its aims to produce such a unique title, the core aspect of Peace Walker is still its stealth based gameplay. Unlike Snake Eater, things are trimmed down to make everything streamlined, to the point where Snake can no longer crawl and carry bodies around like in previous games. The CQC, running, shooting, and sneaking are still intact, and they work well for the most part using the PSP's control interface, save for some difficulties in sneaking and aiming, which takes some time getting used to. Acquiring weapons and gear in Peace Walker has also changed somewhat, since the game also takes a cue from Portable Ops and forces you to play army builder and base manager to your newly acquired Mother Base facility. Those assets come in when you have recruited a sufficient number of soldiers and POWs to your cause, which can be done by incapacitating them and whisking them away by helicopter using the Fulton Recovery System. This is one of the tools players will be using a lot in Peace Walker net to the Camera, so be sure to choose who to kill or recruit carefully. Soldiers hired successfully are then free to be assigned to a number of tasks, including Combat Ops, R&D, or even the Mess Hall. Attributes and levels then raise, allowing the base to flourish and open up new areas and abilities, such as the development of new gear and weapons (even a little secret project later). All in all, Peace Walker is about leadership as much as it is about action. Take note that during certain cutscenes, there's a certain amount of interaction and quick time sequences involved, so be sure not to just put the PSP down and admire the amazing artwork of Ashley Woods.
If most Metal Gear games had the player flying solo to fight a battle that's almost impossible, fear not, for the cavalry has arrived in the form of a new CO-OPs feature exclusive to this game. On certain adventures, 2-4 players can play alongside one another and take on certain missions and bosses together. They can hide in boxes fit for two, recover life together, or revive their partner who's in a temporary state of death via CPR. The possibilities are nearly limitless when in comes to cooperation gameplay, and even without online present, ad-hoc gaming in Peace Walker more than makes up for that absence. Heck, if you have disagreements with your fellow Metal Gear player, you can always take to the Versus Ops feature and duke it out, deathmatch style or otherwise.
If you're a Metal Gear Solid fan and deeply acknowledge that "Kojima Is God", you owe it to yourselves to pick up Peace Walker and play alongside your fellow Metal Gear fans. There is as much fun to it as there is resolution to the story of Big Boss, and while it's not a completely perfect game in itself, it's up there with the best in the PSP's greatest hits list. Boss fights could have been better if they meshed the grand mech fights with some person to person duels, but overall, it still gets the job done nicely. Also, Monster Hunter fans may want to check this out for Kojima's inclusion of the game's elements in certain Extra Ops missions. What that is, you'll have to find out yourselves, so take time to learn more about Snake and Peace and get this one... fast.
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Tuesday, December 8, 2009
Looking Forward To Some Peace Walker...
Check out more pics in the link above! MGS Peace Walker arrives for the PSP in March 18, 2010 in Japan, and
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